'fb_connect/receiver',
'callback' => 'fb_connect_receiver',
'type' => MENU_CALLBACK,
'access' => TRUE,
);
}
return $items;
}
/**
* Without a receiver file, cross-domain javascript will not work.
*
* In their infinite wisdom, facebook has decreed that the URL for
* this static page be in the same place as the app's callback URL.
* So we have to make a Drupal callback for what would otherwise be a
* simple file.
*/
function fb_connect_receiver() {
$output = '
';
print $output;
exit();
die();
}
/**
* Prepare for fbConnect use. Because a single Drupal might support
* multiple apps, we don't know in advance which is the fbConnect app.
* Theoretically, it might be possible to simultaneously use multiple
* apps and fbConnect, but my suspicion is facebook would throw a
* total hissy-fit if you tried.
*/
function fb_connect_app_init($fb_app) {
if ($fb = fb_api_init($fb_app, FB_FBU_CURRENT)) {
return $fb;
}
}
/**
* Which apps are fbConnect enabled?
*/
function fb_connect_enabled_apps() {
// We do a bit of work for each enabled app, so really we want to restrict this list to only apps which have been "turned on".
// But for now we're lazy and just get the list of all apps.
$apps = fb_get_all_apps();
return $apps;
}
/**
* Implementation of hook_fb().
*/
function fb_connect_fb($op, $data, &$return) {
//dpm(func_get_args(), "fb_connect_fb($op)");
if ($op == FB_OP_CURRENT_APP && !$return) {
// This will cause fb.module to set the global $fb when user is logged in via fbConnect.
if ($apikey = variable_get('fb_connect_primary_apikey', NULL)) {
$return = fb_get_app(array('apikey' => $apikey));
}
}
else if ($op == FB_OP_POST_INIT) {
if ($apikey = variable_get('fb_connect_primary_apikey', NULL)) {
if ($data['fb_app']->apikey == $apikey) {
// Init Facebook javascript whenever logged into fbConnect
fb_connect_require_feature('XFBML', $fb_app);
// fb_connect_init_option('reloadIfSessionStateChanged', TRUE, $fb_app);
fb_connect_init_option('ifUserConnected', "{fb_connect_on_connected}", $fb_app);
fb_connect_init_option('ifUserNotConnected', "{fb_connect_on_not_connected}", $fb_app);
}
}
}
}
/**
* Implementation of hook_user
*
* On logout, redirect the user so facebook can expire their session.
* Should be a facebook API to do this, but there's none I know of.
*/
function fb_connect_user($op, &$edit, &$account, $category = NULL) {
if ($op == 'logout') {
if (isset($GLOBALS['fb_connect_apikey'])) {
global $fb, $fb_app;
try {
if ($fb && $fb->api_client->session_key) {
// We will log out of facebook in hook_exit.
$GLOBALS['fb_connect_logging_out'] = TRUE;
}
} catch (Exception $e) {
fb_log_exception($e, t('Failed to log out of fbConnect session'));
}
}
}
}
function fb_connect_exit($url = NULL) {
if (isset($GLOBALS['fb_connect_logging_out'])) {
global $fb;
session_write_close(); // drupal_goto calls this, so why not us?
if (!isset($url))
$url = url('', NULL, NULL, TRUE);
$fb->logout($url);
}
}
/**
* Allows other modules to specify which Facebook Connect features are
* required. This will affect how the FB_RequireFeatures javascript method is
* called.
*/
function fb_connect_require_feature($feature = NULL, $fb_app = NULL) {
if ($feature && !isset($fb_app))
$fb_app = $GLOBALS['fb_app'];
// some features may apply without an app, but for now let's enforce that an app is required.
if ($feature && !$fb_app)
return;
static $features;
if (!$features)
$features = array();
if ($fb_app && !$features[$fb_app->apikey])
$features[$fb_app->apikey] = array('fb_app' => $fb_app,
'features' => array());
if ($feature)
$features[$fb_app->apikey]['features'][$feature] = $feature;
return $features;
}
/**
* Add an option when initializing facebook's javascript api.
*/
function fb_connect_init_option($option = NULL, $value = NULL, $fb_app = NULL) {
if ($option && !isset($fb_app))
$fb_app = $GLOBALS['fb_app'];
if ($option && !$fb_app)
return;
static $options;
if (!$options)
$options = array();
if ($fb_app && !$options[$fb_app->apikey]) {
$options[$fb_app->apikey] = array();
}
if ($option)
$options[$fb_app->apikey][$option] = $value;
return $options;
}
/**
* Include facebook javascript in the footer of the current page.
*/
function fb_connect_footer($is_front) {
// Do nothing on FBML pages
if (function_exists('fb_canvas_is_fbml') && fb_canvas_is_fbml())
return;
global $base_path;
$feature_data = fb_connect_require_feature();
$option_data = fb_connect_init_option();
if (count($feature_data)) {
foreach ($feature_data as $data) {
// Give other modules a chance to add javascript which executes after init.
$extra = fb_invoke(FB_OP_CONNECT_JS_INIT, $data, array());
$extra_js = implode("\n", $extra);
$fb_app = $data['fb_app'];
$features = $data['features'];
$options = json_encode($option_data[$fb_app->apikey]);
// Hack! What's the way to json_encode a function name?
$options = str_replace('"{', '', $options);
$options = str_replace('}"', '', $options);
// drupal_add_js cannot add external javascript, so we use hook_footer instead.
$output = '';
$output .= "\n";
$feature_list = '["' . implode('","', $features) . '"]';
// Put together the URL for the receiver. The prefix must be identical to the apps callback URL.
$receiver = fb_get_callback_url($fb_app) . "fb_connect/receiver";
$output .= "
\n";
}
}
return $output;
}
function _fb_connect_block_login_defaults() {
return array('anon_not_connected' => array(
'title' => t('Facebook Connect'),
'body' => t('Facebook users login here. !button',
array('!button' => "")),
),
'user_not_connected' => array(
'title' => t('Facebook Connect'),
'body' => t('Link your account with Facebook. !button',
array('!button' => "")),
),
'connected' => array(
'title' => t('Facebook Connect'),
'body' => "",
),
);
}
/**
* Implementation of hook_block.
*/
function fb_connect_block($op = 'list', $delta = 0, $edit = array()) {
if ($op == 'list') {
$items = array();
foreach (fb_connect_enabled_apps() as $fb_app) {
$d = 'login_' . $fb_app->label;
$items[$d] = array(
'info' => t('Facebook Connect Login to !app',
array('!app' => $fb_app->title)),
);
}
return $items;
}
else if ($op == 'configure') {
$defaults = variable_get('fb_connect_block_' . $delta, _fb_connect_block_login_defaults());
$form['config'] = array('#tree' => TRUE);
foreach(array('anon_not_connected', 'user_not_connected', 'connected') as $key) {
$form['config'][$key] = array(
'#type' => 'fieldset',
// title and description below
'#collapsible' => TRUE,
'#collapsed' => FALSE,
);
$form['config'][$key]['title'] = array(
'#type' => 'textfield',
'#title' => t('Default title'),
//'#description' => t('Default title.'),
'#default_value' => $defaults[$key]['title'],
);
$form['config'][$key]['body'] = array(
'#type' => 'textarea',
'#title' => t('Body'),
//'#description' => t('Block body'),
'#default_value' => $defaults[$key]['body'],
);
}
$form['config']['anon_not_connected']['#title'] = t('Anonymous user, not connected');
$form['config']['anon_not_connected']['#description'] = t('Settings when local user is Anonymous, and not connected to Facebook. Typically a new account will be created when the user clicks the connect button.');
$form['config']['user_not_connected']['#title'] = t('Registered user, not connected');
$form['config']['user_not_connected']['#description'] = t('Settings when local user is registered, and not connected to Facebook. Typically the facebook id will be linked to the local id after the user clicks the connect button.');
$form['config']['connected']['#title'] = t('Connected user');
$form['config']['connected']['#description'] = t('Settings when local user is connected to Facebook. You may render facebook\'s logout button, and/or information about the user.');
$form['config']['connected']['body']['#description'] .= t('Note that !fbu will be replaced with the user\'s facebook id.');
$form['config']['filter'] = filter_form($defaults['filter']);
$form['config']['filter']['#description'] .= t('Format selected will apply to all body fields above. Be sure to select a format which allows FBML tags!');
$form['config']['filter']['#collapsed'] = FALSE;
return $form;
}
else if ($op == 'save') {
variable_set('fb_connect_block_' . $delta, $edit['config']);
}
else if ($op == 'view') {
if (strpos($delta, 'login_') === 0) {
// Login block
$label = substr($delta, 6); // length of 'login_'
$fb_app = fb_get_app(array('label' => $label));
$fb = fb_connect_app_init($fb_app);
$fbu = $fb->get_loggedin_user();
fb_connect_require_feature('XFBML', $fb_app);
//fb_connect_init_option('reloadIfSessionStateChanged', TRUE, $fb_app);
//fb_connect_init_option('doNotUseCachedConnectState', TRUE, $fb_app);
$base = drupal_get_path('module', 'fb_connect');
drupal_add_js(array('fb_connect' => array(
'fbu' => $fbu ? $fbu : 0, // XXX
'logout_url' => url('logout'), // XXX
'front_url' => url(''),
'enable_login' => TRUE,
),
), 'setting');
drupal_add_js($base . '/fb_connect.js');
$defaults = variable_get('fb_connect_block_' . $delta, _fb_connect_block_login_defaults());
if ($fbu) {
$subject = $defaults['connected']['title'];
$content = $defaults['connected']['body'];
// substitute %fbu
$content = str_replace('!fbu', $fbu, $content);
} else if ($GLOBALS['user']->uid){
$subject = $defaults['user_not_connected']['title'];
$content = $defaults['user_not_connected']['body'];
} else {
$subject = $defaults['anon_not_connected']['title'];
$content = $defaults['anon_not_connected']['body'];
}
// If user has changed defaults, run filter
if ($defaults['filter']) {
$subject = check_plain($subject);
$content = check_markup($content, $default['filter'], FALSE);
}
$block = array(
'subject' => $subject,
'content' => $content,
);
return $block;
}
}
}
function fb_connect_form_alter($form_id, &$form) {
// Add our settings to the fb_app edit form.
if (is_array($form['fb_app_data'])) {
$node = $form['#node'];
$fb_app_data = fb_app_get_data($node->fb_app);
$fb_connect_data = $fb_app_data['fb_connect'];
$form['fb_app_data']['fb_connect'] = array(
'#type' => 'fieldset',
'#title' => 'Facebook Connect',
'#tree' => TRUE,
'#collapsible' => TRUE,
'#collapsed' => $node->nid ? TRUE : FALSE,
);
$form['fb_app_data']['fb_connect']['primary'] = array(
'#type' => 'checkbox',
'#title' => t('Primary'),
'#description' => t('Initialize fbConnect javascript on all (non-canvas) pages. If this site supports multiple Facebook Apps, this may be checked for at most one.'),
'#default_value' => $fb_connect_data['primary'],
);
if ($primary_apikey = variable_get('fb_connect_primary_apikey', NULL)) {
if ($primary_apikey != $node->fb_app->apikey) {
$primary = fb_get_app(array('apikey' => $primary_apikey));
$form['fb_app_data']['fb_connect']['primary']['#description'] .= '
' . t('Note that checking this will replace %app as the primary Facebook Connect app.',
array('%app' => $primary ? $primary->title : $primary_apikey));
}
}
}
}
function fb_connect_nodeapi(&$node, $op, $a3 = NULL, $a4 = NULL) {
if (($op == 'insert' || $op == 'update') && $node->type == 'fb_app') {
//dpm(func_get_args(), "fb_connect_nodeapi($op)"); // debug
if ($node->fb_app_data['fb_connect']['primary']) {
variable_set('fb_connect_primary_apikey', $node->fb_app['apikey']);
drupal_set_message(t('!node is now the primary Facebook Connect application.', array('!node' => l($node->title, 'node/' . $node->nid))));
}
}
}
?>